000 | 02048naa a2200313 i 4500 | ||
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005 | 20240701135233.0 | ||
008 | 211112t2018 al a|||gr|||| 001 0aeng d | ||
020 |
_a9783037785119 _a303778511X |
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040 | 1 |
_aUISEK-EC _bspa _erda |
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041 | _aeng | ||
082 | 0 | 4 |
_a720.4 _bM958ar 2018 |
100 | 1 |
_aColomina, Beatriz _99801 _eaut |
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245 | 1 | 0 |
_aAre We Human? : _bnotes on an Archaeology of Design / _cBeatriz Colomina; Mark Wigley |
264 | 4 |
_aNetherlands: _bLars Müller Publishers, _c©2017 |
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300 |
_a285 páginas: _bIlustraciones, gráficas, fotografías; _c18 cm. |
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336 | _atxt | ||
337 |
_2rdamedia _an |
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338 |
_2rdacarrier _anc |
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504 | _aIncluye referencias bibliográficas (pàginas: 276-281) | ||
505 | 2 | _aThe mirror of desig - The plastic human - Blows of design - The invention of the human - The ornamental species - News from mowhere - Good design is an anesthetic - The design of health - Human-centered design - The frictionless silhouette - Designing the body - Design as perversion - Design a ghost - The unstable body - Homo Cellular - Design in 2 seconds. | |
520 | 1 | _aThe question "are we human?" is both urgent and ancient. Beatriz Colomina and Mark Wigley offer a multi-layered exploration of the intimate relationship between human and design. Their field notes offer an archaeology of the way design has gone viral and is now bigger than the world. They range across the last few hundred thousand years and the last few seconds to scrutinize the uniquely plastic relation between brain and artifact. A vivid portrait emerges. Design becomes the way humans ask questions and thereby continuously redesign themselves | |
526 | _aArquitectura / Maestría en Arquitectura mención Proyectos Integrales / Maestría en Gerencia de Proyectos BIM | ||
647 | 1 | 7 |
_aDiseño arquitectónico _913119 |
650 | 2 | 7 |
_aArquitectura _911 _2lemb |
650 | 2 | 7 |
_2lemb _911644 _aHumanidad |
653 | 6 | _aArqueología | |
700 | 1 |
_911643 _aWigley, Mark _eaut |
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942 | _cBK | ||
999 |
_c15005 _d15005 |